Mission: The office is full of coworkers performing repetitive, irritating behaviors at their desks. Locate each source of disruption β by ear β and neutralize it with office supplies.
π§ Turn your sound ON. Every annoyance is positional: the louder and more to one side it is, the closer that coworker. You can hear a keyboard slammer from four cubicles away. The more annoyance you can
hear, the faster your Frustration Meter fills.
Controls: WASD move β’
Mouse look β’
Left-Click throw β’
Right-Click aim β’
Space jump β’
Shift sprint β’
Ctrl crouch (lowers HR) β’
Scroll/
1β
7 switch β’
Esc release mouse
π The nuclear option: fill the Frustration Meter completely and an airstrike is authorized. Head to
your own desk in the back-left corner, grab the glowing red phone (
F), and call a missile down on whoever you're facing. It clears a whole blast radius. Use it well β it takes a long time to recharge.
The peaceful option: walk up to a coworker and press
N to talk it out β offer a cougher a Mucinex, ask a shouter to pipe down, decline the guru's advice. It costs no HR, but it's a coin flip: 50% they stop, 50% they get
worse. Violence is reliable; diplomacy is cheaper but risky.
Power vs. health: coworkers have HP and supplies have power. A paper ball chips away; a thrown monitor or office chair drops almost anyone in one hit. Heavier = fewer hits but slower and more incriminating.
Watch your witnesses π. If another coworker can see you when you land a hit, HR suspicion spikes β the more eyes on the act, the worse. The top-right tells you how many can currently see you (π unseen is safe). Cubicle walls block sight lines, so strike when no one's looking.
Frustration unlocks heavier ordnance (Nerf Blaster β stapler β keyboard β monitor β chair). Landing a hit from across the office triggers an
epic long-shot. But every throw raises
HR Suspicion β max it and you're escorted out. Restore the silence before HR catches on.
β οΈ All sounds are synthesized live in your browser β no audio files. Sound starts when you press CLOCK IN βΆ.